Creating Aesthetic 2D Motion Graphics With After Effects – Coloso

Creating Aesthetic 2D Motion Graphics With After Effects – Coloso

Creating Aesthetic 2D Motion Graphics with After Effects Creating Aesthetic 2D Motion Graphics with After Effects is a Coloso online course by motion graphic designer Sungwoo Park, focused on developing stylish and visually refined 2D motion graphics using Adobe After Effects. The course is designed for creators who want to move beyond basic animation techniques … Read more

Flipped Normals – Creating Creatures For Games – The Complete Masterclass

Flipped Normals – Creating Creatures For Games – The Complete Masterclass

Flipped Normals – Creating Creatures for Games – The Complete Masterclass دورة Flipped Normals – Creating Creatures for Games – The Complete Masterclass هي الدورة التدريبية الشاملة والمثالية لتعلم تصميم وإنشاء المخلوقات والشخصيات للألعاب ثلاثية الأبعاد بجودة AAA. تأخذك هذه الدورة في رحلة متكاملة تبدأ من النحت الرقمي من الصفر في ZBrush، مروراً بعملية إعادة … Read more

Coloso – Motion Design – Pre-production Planning And Creating 2D Artwork

Coloso – Motion Design – Pre-production Planning and Creating 2D Artwork Audio: KoreanSubtitles: Chinese, English, Spanish, Korean, Traditional Chinese                   All videos have a moving watermark Concept development skills, an essential element for a complete motion designer!No matter how good your aesthetic sense and technique are, a video without a … Read more

The Gnomon Workshop – Creating A Charged Energy Beam In Unreal Engine

The Gnomon Workshop – Creating a Charged Energy Beam in Unreal Engine بذة قصيرة: هي دورة احترافية تشرح خطوة بخطوة كيفية إنشاء تأثير شعاع طاقة (Charged Energy Beam) عالي الجودة داخل Unreal Engine باستخدام أدوات Niagara VFX والخامات (Materials) وتقنيات المؤثرات البصرية الحديثة. يتعلم المشاركون كيفية تصميم تأثيرات الشحن، والانبعاث، والجسيمات، والإضاءة الديناميكية، وتحسين الأداء … Read more

Coloso – Creating A 3D MoGraph Portfolio – From Start To Finish

Coloso – Creating a 3D MoGraph Portfolio – From Start to Finish – Jaeyeoun Lee Audio: KoreanSubtitle: English Establish a solid motion graphics plan through efficient preparationLearn how to plan, select and use references, and create pre-vis to produce high-quality motion graphics. Understand what processes are necessary and experience the entire process of producing high-quality … Read more

The Gnomon Workshop – Creating Realistic Cliff Materials Using Substance Designer

The Gnomon Workshop – Creating Realistic Cliff Materials using Substance Designer نبذة قصيرة: هي دورة احترافية تشرح كيفية إنشاء خامات صخور ومنحدرات واقعية باستخدام Adobe Substance 3D Designer بالاعتماد على تقنيات التصميم الإجرائي (Procedural Workflow). يتعلم المشاركون كيفية بناء خامات الصخور من الصفر، وإنشاء تفاصيل دقيقة مثل الشقوق، والتعرجات، والتآكل، والطبقات الصخرية، مع إنتاج خرائط … Read more

Level Design From The Basics To Creating A Portfolio

Coloso – Level Design From the Basics to Creating a Portfolio Level Design: From the Basics to Creating a Portfolio​https://coloso.global/en/products/gamegraphic-bisk-us Audio: KoreanSubtitles: English Level design is the essence of game development that needs to be implemented better to provide direct experience to players! Are you looking for a level design course to create a portfolio … Read more

The Gnomon Workshop – Creating A Large-Scale Aerial Shot

The Gnomon Workshop – Creating a Large-Scale Aerial Shot Discover how to create a 3D environment in Houdini using OpenStreetMap data to generate a procedural city surrounded by a meadow environment. The environment will then be used by Environment Artist Frederick Vallee to demonstrate how to create a birds-eye view and how to take it to an artistic level … Read more

The Gnomon Workshop – Creating A Real-Time Horse Groom For Games

The Gnomon Workshop – Creating a Real-Time Horse Groom for Games In this 2.5-hour workshop, Guillermo Cortés, Groom and CFX Supervisor, demonstrates the complete process for creating a realistic, optimized horse groom for real-time environments. The complete workflow utilizes Maya, Marmoset Toolbag, Substance 3D Painter, ZBrush, Unreal Engine, plus FiberShop and GS CurveTools. This intermediate- to … Read more

The Gnomon Workshop – Creating A Sci-fi Dome Barrier In Unreal Engine

The Gnomon Workshop – Creating a Sci-fi Dome Barrier in Unreal Engine In this advanced workshop, VFX Director Fabio Silva reveals the high-end technical workflows used to create cinematic visual effects for AAA titles. Having worked for Naughty Dog, Blizzard, Epic Games, Crytek, Guerrilla Games, and Striking Distance Studios, Fabio has designed this workshop for intermediate- to … Read more