The Gnomon Workshop – Fantasy Creature Texturing & Look Dev 2025

The Gnomon Workshop - Fantasy Creature Texturing & Look Dev 2025

The Gnomon Workshop – Fantasy Creature Texturing & Look Dev In this workshop, Sohrab Esfehani, Senior VFX Artist at Important Looking Pirates, walks artists through the full process of texturing and look development for a photorealistic, film-quality fantasy creature. With over 20 years of experience working on films including The Avengers and Guardians of the Galaxy, … Read more

The Gnomon Workshop – Cityscape Set Design, Volume 1 Modeling

The Gnomon Workshop - Cityscape Set Design, Volume 1 Modeling

The Gnomon Workshop – Cityscape Set Design, Volume 1 Modeling Learn how to transition from a 2D to a 3D artist with this step-by-step tutorial. In this 5.5-hour workshop, Visual Development Artist Tony Ianiro shares his process for designing environments for Film, VR, and Video Games over twenty years. The workshop begins with gathering reference … Read more

The Gnomon Workshop – Cinematic Matte Painting Techniques

The Gnomon Workshop - Cinematic Matte Painting Techniques

The Gnomon Workshop – Cinematic Matte Painting Techniques Learn how to create a professional cinematic matte-painting shot for your portfolio using Photoshop, Nuke, and Blender. This 3-hour workshop by Senior Digital Matte Painter Liane Xuelian Li will guide you through the core design and composition principles that form part of Liane’s professional toolset. You’ll walk … Read more

The Gnomon Workshop – Introduction To Fusion 2025

The Gnomon Workshop - Introduction To Fusion 2025

The Gnomon Workshop – Introduction to Fusion Learn everything you need to know to get started with Autodesk Fusion with this 3-hour introduction workshop by film concept artist, Kris Turvey. Suitable for beginners with Fusion and assuming no prior knowledge of the software, or 3D in general, this workshop is ideal for anyone looking to … Read more

The Gnomon Workshop – Procedural Workflows For Games Using Houdini

The Gnomon Workshop - Procedural Workflows For Games Using Houdini

The Gnomon Workshop – Procedural Workflows for Games using Houdini Continuing on from Giovani Magana’s introductory workshop, where he covers the core fundamentals of building game-ready environments, this new workshop focuses on using Houdini to develop procedural workflows to create high-quality assets. The goal of this 4-hour workshop is to walk artists through the entire environment … Read more