Unreal Engine 5: Professional Zombies Game with ALS V4
دورة احترافية لتعلم إنشاء لعبة زومبي كاملة باستخدام Unreal Engine 5 وBlueprints وALS V4، مع شرح تطوير أنظمة الأسلحة والقتال، الذكاء الاصطناعي للزومبي، الصحة والضرر، التفاعل، الذخيرة، الرسوم المتحركة، HUD والقوائم والمراحل.
تتضمن الدورة 136 محاضرة بإجمالي 17 ساعة و27 دقيقة، ومناسبة للمطورين المبتدئين والمتوسطين الراغبين في تطوير ألعابهم باستخدام Unreal Engine 5 دون الحاجة إلى خبرة متقدمة في C++.
Published: 9/2026
Created by: Juxy Leonardo Gracia Rodriguez
Language: English
Level: Intermediate
Genre: eLearning
Format: MP4
Video: H.264, 1920×1080
Audio: AAC, 44.1 KHz, 2 Ch
Duration: 136 Lectures, 17h 27m
File Size: 23.5 GB
Create a Complete Zombie Game in Unreal Engine 5
Learn how to create a complete zombie video game in Unreal Engine 5 using Blueprints and the Advanced Locomotion System V4 (ALS V4) template.
This practical course takes you step by step through the development of a functional zombie game, covering weapons, combat, zombie artificial intelligence, animations, health systems, interaction mechanics, HUD and user interfaces, menus, levels, lighting, and final project packaging.
What You’ll Learn
- Create a complete zombie video game in Unreal Engine 5 using the ALS V4 template.
- Implement health, damage, healing, statistics, and object interaction systems using Blueprints.
- Develop combat systems with projectiles, ammunition, reloading, animations, sounds, and visual effects.
- Create zombie enemies with Artificial Intelligence using AI Controller, Behavior Trees, Blackboard, and AI Perception.
- Build interaction systems for collectible objects, kits, keys, doors, and damage zones.
- Create HUD and Widgets to display health, statistics, ammunition, objects, and player information.
- Configure animations, Animation Blueprints, Animation Montages, retargeting, and animation mixing systems.
- Design main menus, pause menus, game levels, and a tutorial map.
- Organize Blueprint systems using Actor Components, Interfaces, Structures, and Custom Events.
- Optimize the project and solve common problems during Unreal Engine 5 game development.
- Configure project lighting and prepare the zombie game for final testing and packaging.
Course Requirements
- Basic knowledge of Unreal Engine 5 and navigation within the editor.
- A computer capable of running Unreal Engine 5.
- Unreal Engine 5 installed on your computer.
- An interest in learning video game development and creating a complete zombie game.
- Advanced programming knowledge or C++ experience is not required, as much of the course is developed using Blueprints.
- Basic knowledge of Actors, Components, and Variables in Unreal Engine is recommended, although many concepts are explained throughout the course.
Course Description
Do you want to learn how to create a complete zombie game in Unreal Engine 5 using Blueprints and the Advanced Locomotion System V4 (ALS V4)?
In this course, you will develop different gameplay systems step by step to build a functional video game. You will begin by configuring and understanding the ALS V4 template and then move on to creating weapon systems, AI-controlled enemies, interaction mechanics, user interfaces, levels, menus, and final project packaging.
Throughout the course, you will learn how to work with Unreal Engine 5 Blueprints to create reusable and interconnected systems. Each lesson contributes to building a more complete gaming experience while helping you understand how the different gameplay mechanics work together.
Systems You Will Create
During the course, you will build and integrate a variety of gameplay systems, including:
Health, Damage, and Statistics
Create systems for player health, damage, healing, and statistics. These mechanics form an importan


Unreal Engine 5: Professional Zombies Game with ALS V4 | Homepage
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Unreal Engine 5 Juego de Zombies Profesional con ALS V4 (Parts 01 – 25)
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Unreal Engine 5: Professional Zombies Game with ALS V4
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